Update SDL2 to 2.0.2
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93 changed files with 7247 additions and 609 deletions
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -48,12 +48,12 @@ extern "C" {
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* \internal
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* Used internally (read-only).
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*/
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/*@{*/
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/* @{ */
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#define SDL_SWSURFACE 0 /**< Just here for compatibility */
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#define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */
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#define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */
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#define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */
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/*@}*//*Surface flags*/
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/* @} *//* Surface flags */
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/**
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* Evaluates to true if the surface needs to be locked before access.
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@ -357,7 +357,7 @@ extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface,
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* surface.
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*/
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extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface
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(SDL_Surface * src, SDL_PixelFormat * fmt, Uint32 flags);
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(SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat
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(SDL_Surface * src, Uint32 pixel_format, Uint32 flags);
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