- Automatically reset fs_game to "" if it was supplied by the user and is equal to com_basegame
- Fix problem where users could change values of CVAR_INIT variables after the call to Cvar_Get() via Com_StartupVariable() - Move sound shutdown after client shutdown so VMs don't hold invalid sound handles in memory
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5 changed files with 23 additions and 10 deletions
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@ -35,8 +35,6 @@ int cvar_numIndexes;
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#define FILE_HASH_SIZE 256
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static cvar_t *hashTable[FILE_HASH_SIZE];
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cvar_t *Cvar_Set2( const char *var_name, const char *value, qboolean force);
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/*
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================
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return a hash value for the filename
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