OpenGL2: Use an OpenGL 3.2 core context if available.

This commit is contained in:
SmileTheory 2017-07-13 12:03:10 -07:00
parent 51ca4d35ea
commit d549b642bc
20 changed files with 313 additions and 349 deletions

View file

@ -546,6 +546,8 @@ static void RB_SurfaceBeam( void )
GLSL_SetUniformVec4(sp, UNIFORM_COLOR, colorRed);
GLSL_SetUniformInt(sp, UNIFORM_ALPHATEST, 0);
R_DrawElements(tess.numIndexes, tess.firstIndex);
tess.numIndexes = 0;