Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here:

http://milw0rm.com/exploits/1750
This commit is contained in:
Thilo Schulz 2006-05-06 01:56:24 +00:00
parent 2e368c02a6
commit d21411452e
13 changed files with 22 additions and 22 deletions

View file

@ -1823,7 +1823,7 @@ void RE_LoadWorldMap( const char *name ) {
Q_strncpyz( s_worldData.name, name, sizeof( s_worldData.name ) );
Q_strncpyz( s_worldData.baseName, COM_SkipPath( s_worldData.name ), sizeof( s_worldData.name ) );
COM_StripExtension( s_worldData.baseName, s_worldData.baseName );
COM_StripExtension(s_worldData.baseName, s_worldData.baseName, sizeof(s_worldData.baseName));
startMarker = ri.Hunk_Alloc(0, h_low);
c_gridVerts = 0;