Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here:

http://milw0rm.com/exploits/1750
This commit is contained in:
Thilo Schulz 2006-05-06 01:56:24 +00:00
parent 2e368c02a6
commit d21411452e
13 changed files with 22 additions and 22 deletions

View file

@ -391,7 +391,7 @@ static void PlayerModel_BuildList( void )
int numfiles;
char dirlist[2048];
char filelist[2048];
char skinname[64];
char skinname[MAX_QPATH];
char* dirptr;
char* fileptr;
int i;
@ -424,7 +424,7 @@ static void PlayerModel_BuildList( void )
{
filelen = strlen(fileptr);
COM_StripExtension(fileptr,skinname);
COM_StripExtension(fileptr,skinname, sizeof(skinname));
// look for icon_????
if (!Q_stricmpn(skinname,"icon_",5))