Remove a few name tags

This commit is contained in:
Tim Angus 2013-02-16 21:03:56 +00:00
parent 2da0fd6de8
commit d201443350
9 changed files with 12 additions and 23 deletions

View file

@ -81,7 +81,6 @@ typedef struct {
qboolean needDlights; // true for bmodels that touch a dlight
qboolean lightingCalculated;
// JBravo: Mirrored models
qboolean mirrored; // mirrored matrix, needs reversed culling
vec3_t lightDir; // normalized direction towards light
vec3_t ambientLight; // color normalized to 0-255
@ -764,7 +763,7 @@ enum
GLSL_MAT16
};
// Tr3B - shaderProgram_t represents a pair of one
// shaderProgram_t represents a pair of one
// GLSL vertex and one GLSL fragment shader
typedef struct shaderProgram_s
{
@ -912,7 +911,7 @@ enum
};
//
// Tr3B: these are fire wall functions to avoid expensive redundant glUniform* calls
// These are fire wall functions to avoid expensive redundant glUniform* calls
//#define USE_UNIFORM_FIREWALL 1
//#define LOG_GLSL_UNIFORMS 1