Add r_parallaxMapShadows.
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@ -184,6 +184,11 @@ Cvars for advanced material usage:
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1 - Use parallax occlusion mapping.
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2 - Use relief mapping. (slower)
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* `r_parallaxMapShadows` - Enable self-shadowing on parallax map
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supported materials.
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0 - No. (default)
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1 - Yes.
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* `r_baseSpecular` - Set the specular reflectance of materials
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which don't include a specular map or
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use the specularReflectance keyword.
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