* Fixed some long/int warnings, hopefully this doesn't disrupt the MSVC and/or 64bit builds
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4 changed files with 9 additions and 9 deletions
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@ -81,7 +81,7 @@ static int ftolPtr = (int)qftol0F7F;
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void doAsmCall( void );
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static int asmCallPtr = (int)doAsmCall;
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#endif // !_WIN32
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#endif
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static int callMask = 0; // bk001213 - init
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@ -192,13 +192,13 @@ void callAsmCall(void)
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currentVM->programStack = callProgramStack - 4;
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*(int *)((byte *)currentVM->dataBase + callProgramStack + 4) = callSyscallNum;
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//VM_LogSyscalls((int *)((byte *)currentVM->dataBase + callProgramStack + 4) );
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*(callOpStack2+1) = currentVM->systemCall( (int *)((byte *)currentVM->dataBase + callProgramStack + 4) );
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*(callOpStack2+1) = currentVM->systemCall( (long *)((byte *)currentVM->dataBase + callProgramStack + 4) );
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currentVM = savedVM;
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}
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// Note the C space function AsmCall is never actually called, and is in fact
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// arbitarily named (though this is not true for the MSC version). When a vm
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// arbitrarily named (though this is not true for the MSC version). When a vm
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// makes a system call, control jumps straight to the doAsmCall label.
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void AsmCall( void ) {
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asm( CMANG(doAsmCall) ": \n\t" \
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@ -1101,7 +1101,7 @@ This function is called directly by the generated code
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==============
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*/
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#ifndef DLL_ONLY // bk010215 - for DLL_ONLY dedicated servers/builds w/o VM
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int VM_CallCompiled( vm_t *vm, int *args ) {
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int VM_CallCompiled( vm_t *vm, long *args ) {
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int stack[1024];
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int programCounter;
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int programStack;
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