Just unix2dos, nothing to see here ...

This commit is contained in:
Thilo Schulz 2009-10-19 14:00:16 +00:00
parent 17ca252753
commit cc919c05fd
24 changed files with 7692 additions and 4149 deletions

View file

@ -50,7 +50,7 @@ START SERVER MENU *****
#define MAX_MAPROWS 2
#define MAX_MAPCOLS 2
#define MAX_MAPSPERPAGE 4
#define MAX_NAMELENGTH 16
#define ID_GAMETYPE 10
#define ID_PICTURES 11 // 12, 13, 14
@ -161,21 +161,21 @@ StartServer_Update
static void StartServer_Update( void ) {
int i;
int top;
static char picname[MAX_MAPSPERPAGE][64];
static char picname[MAX_MAPSPERPAGE][64];
const char *info;
char mapname[MAX_NAMELENGTH];
char mapname[MAX_NAMELENGTH];
top = s_startserver.page*MAX_MAPSPERPAGE;
for (i=0; i<MAX_MAPSPERPAGE; i++)
{
if (top+i >= s_startserver.nummaps)
break;
break;
info = UI_GetArenaInfoByNumber( s_startserver.maplist[ top + i ]);
Q_strncpyz( mapname, Info_ValueForKey( info, "map"), MAX_NAMELENGTH );
Q_strupr( mapname );
Com_sprintf( picname[i], sizeof(picname[i]), "levelshots/%s", mapname );
s_startserver.mappics[i].generic.flags &= ~QMF_HIGHLIGHT;
@ -251,7 +251,7 @@ static void StartServer_GametypeEvent( void* ptr, int event ) {
int gamebits;
int matchbits;
const char *info;
if( event != QM_ACTIVATED) {
return;
}
@ -261,15 +261,15 @@ static void StartServer_GametypeEvent( void* ptr, int event ) {
matchbits = 1 << gametype_remap[s_startserver.gametype.curvalue];
if( gametype_remap[s_startserver.gametype.curvalue] == GT_FFA ) {
matchbits |= ( 1 << GT_SINGLE_PLAYER );
}
}
for( i = 0; i < count; i++ ) {
info = UI_GetArenaInfoByNumber( i );
info = UI_GetArenaInfoByNumber( i );
gamebits = GametypeBits( Info_ValueForKey( info, "type") );
if( !( gamebits & matchbits ) ) {
continue;
}
s_startserver.maplist[ s_startserver.nummaps ] = i;
s_startserver.nummaps++;
}
@ -330,7 +330,7 @@ static void StartServer_LevelshotDraw( void *self ) {
int w;
int h;
int n;
const char *info;
const char *info;
b = (menubitmap_s *)self;
@ -364,7 +364,7 @@ static void StartServer_LevelshotDraw( void *self ) {
x += b->width / 2;
y += 4;
n = s_startserver.page * MAX_MAPSPERPAGE + b->generic.id - ID_PICTURES;
info = UI_GetArenaInfoByNumber( s_startserver.maplist[ n ]);
UI_DrawString( x, y, Info_ValueForKey( info, "map" ), UI_CENTER|UI_SMALLFONT, color_orange );
@ -559,7 +559,7 @@ void StartServer_Cache( void )
const char *info;
qboolean precache;
char picname[64];
char mapname[ MAX_NAMELENGTH ];
char mapname[ MAX_NAMELENGTH ];
trap_R_RegisterShaderNoMip( GAMESERVER_BACK0 );
trap_R_RegisterShaderNoMip( GAMESERVER_BACK1 );
@ -577,7 +577,7 @@ void StartServer_Cache( void )
precache = trap_Cvar_VariableValue("com_buildscript");
if( precache ) {
for( i = 0; i < UI_GetNumArenas(); i++ ) {
for( i = 0; i < UI_GetNumArenas(); i++ ) {
info = UI_GetArenaInfoByNumber( i );
Q_strncpyz( mapname, Info_ValueForKey( info, "map"), MAX_NAMELENGTH );
Q_strupr( mapname );
@ -1091,10 +1091,10 @@ static void ServerOptions_InitBotNames( void ) {
*p++ = 0;
}
botInfo = UI_GetBotInfoByName( bot );
if( !botInfo )
{
botInfo = UI_GetBotInfoByNumber( count );
botInfo = UI_GetBotInfoByName( bot );
if( !botInfo )
{
botInfo = UI_GetBotInfoByNumber( count );
}
bot = Info_ValueForKey( botInfo, "name" );
@ -1127,8 +1127,8 @@ ServerOptions_SetMenuItems
=================
*/
static void ServerOptions_SetMenuItems( void ) {
static char picname[64];
char mapname[MAX_NAMELENGTH];
static char picname[64];
char mapname[MAX_NAMELENGTH];
const char *info;
switch( s_serveroptions.gametype ) {