OpenGL2: Switch to RGTC from LATC for normal maps.
Also added a RGTC compressor as a workaround on Intel graphics.
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6 changed files with 181 additions and 115 deletions
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@ -18,7 +18,7 @@ compatibility with existing Quake 3 mods.
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- Texture upsampling.
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- Advanced materials support.
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- Advanced shading and specular methods.
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- LATC and BPTC texture compression support.
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- RGTC and BPTC texture compression support.
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- Screen-space ambient occlusion.
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@ -67,7 +67,7 @@ Cvars for simple rendering features:
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* `r_ext_compressed_textures` - Automatically compress textures.
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0 - No texture compression. (default)
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1 - DXT/LATC texture compression if
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1 - DXT/RGTC texture compression if
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supported.
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2 - BPTC texture compression if supported.
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