OpenGL2: default to RGBM lightmap, and add r_floatLightmap for old behaviour.

This commit is contained in:
SmileTheory 2013-10-07 01:46:50 -07:00
parent acbeca6042
commit c6774cf113
4 changed files with 7 additions and 4 deletions

View file

@ -1958,6 +1958,7 @@ extern cvar_t *r_mergeLeafSurfaces;
extern cvar_t *r_softOverbright;
extern cvar_t *r_hdr;
extern cvar_t *r_floatLightmap;
extern cvar_t *r_postProcess;
extern cvar_t *r_toneMap;