* Beginnings of Solaris support from Vincent S. Cojot
* Note this patch also splits USE_SDL into USE_SDL_VIDEO and USE_SDL_AUDIO
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@ -1,4 +1,4 @@
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#if USE_SDL
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#if USE_SDL_SOUND
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/*
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* SDL implementation for Quake 3: Arena's GPL source release.
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@ -298,7 +298,7 @@ void SNDDMA_BeginPainting (void)
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SDL_LockAudio();
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}
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#endif // USE_SDL
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#endif // USE_SDL_SOUND
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// end of linux_snd_sdl.c ...
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