All patches by Zack Middleton:

- Bug 5057  - Two weapon number range checks allows invalid number
- Bug 5058  - Railgun explosion cannot be colorized
- Bug 5059  - Client's railgun does not glow in third person and mirror
- Bug 5060  - Warning in RAVENMD4 R_GetAnimTag cross compiling with amd64-mingw32
This commit is contained in:
Thilo Schulz 2011-06-27 23:53:40 +00:00
parent 2f502aceb2
commit c52bfbd5a8
3 changed files with 8 additions and 4 deletions

View file

@ -1160,7 +1160,7 @@ void R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, md3Tag_t
// uncompressed model...
//
frameSize = (long)( &((mdrFrame_t *)0)->bones[ mod->numBones ] );
frameSize = (intptr_t)( &((mdrFrame_t *)0)->bones[ mod->numBones ] );
frame = (mdrFrame_t *)((byte *)mod + mod->ofsFrames + framenum * frameSize );
for (j = 0; j < 3; j++)