* General decrufting:
* Removed Q3_STATIC and associated defines * Removed MAC_STATIC * Replaced __LCC__ with Q3_VM * Removed bspc and splines directories
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116 changed files with 16 additions and 48383 deletions
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@ -422,7 +422,7 @@ static void ProjectDlightTexture( void ) {
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float *texCoords;
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byte *colors;
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byte clipBits[SHADER_MAX_VERTEXES];
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MAC_STATIC float texCoordsArray[SHADER_MAX_VERTEXES][2];
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float texCoordsArray[SHADER_MAX_VERTEXES][2];
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byte colorArray[SHADER_MAX_VERTEXES][4];
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unsigned hitIndexes[SHADER_MAX_INDEXES];
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int numIndexes;
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