OpenGL2: Readd r_deluxeSpecular.

https://github.com/ioquake/ioq3/issues/369
This commit is contained in:
SmileTheory 2018-05-14 18:30:59 -07:00
parent 60a3112e45
commit c0c45d325d
4 changed files with 16 additions and 0 deletions

View file

@ -1067,6 +1067,8 @@ void GLSL_InitGPUShaders(void)
if (r_cubeMapping->integer)
Q_strcat(extradefines, 1024, "#define USE_CUBEMAP\n");
else if (r_deluxeSpecular->value > 0.000001f)
Q_strcat(extradefines, 1024, va("#define r_deluxeSpecular %f\n", r_deluxeSpecular->value));
switch (r_glossType->integer)
{