* Revert 'Handle dead keys more gracefully by taking a "best guess" rather than
ignoring completely' from r1459; it can't ever work acceptably, especially on azerty/qwertz layouts * Make the ordering of the output from in_keyboardDebug more sensible * Add cl_consoleKeys cvar, a space delimited list of key names or characters that toggle the console
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6 changed files with 122 additions and 56 deletions
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@ -401,6 +401,8 @@ extern cvar_t *cl_inGameVideo;
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extern cvar_t *cl_lanForcePackets;
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extern cvar_t *cl_autoRecordDemo;
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extern cvar_t *cl_consoleKeys;
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#ifdef USE_MUMBLE
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extern cvar_t *cl_useMumble;
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extern cvar_t *cl_mumbleScale;
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@ -489,6 +491,7 @@ void IN_CenterView (void);
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void CL_VerifyCode( void );
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float CL_KeyState (kbutton_t *key);
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int Key_StringToKeynum( char *str );
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char *Key_KeynumToString (int keynum);
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//
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