reduce the amount of compiler warnings for variable shadowing

This commit is contained in:
/dev/humancontroller 2013-04-14 18:33:26 +02:00 committed by Zack Middleton
parent 1d0a044de3
commit bbd17d75ce
8 changed files with 2 additions and 9 deletions

View file

@ -636,7 +636,6 @@ void CG_AddParticleToScene (cparticle_t *p, vec3_t org, float alpha)
}
else if (p->type == P_FLAT_SCALEUP)
{
float width, height;
float sinR, cosR;
if (p->color == BLOODRED)