Bunch of comment fixes
This commit is contained in:
parent
0e6632f464
commit
baca82d64e
17 changed files with 21 additions and 20 deletions
|
@ -1280,7 +1280,7 @@ int BotAIShutdownClient(int client, qboolean restart) {
|
|||
}
|
||||
|
||||
trap_BotFreeMoveState(bs->ms);
|
||||
//free the goal state`
|
||||
//free the goal state
|
||||
trap_BotFreeGoalState(bs->gs);
|
||||
//free the chat file
|
||||
trap_BotFreeChatState(bs->cs);
|
||||
|
|
|
@ -1790,7 +1790,7 @@ static void PM_DropTimers( void ) {
|
|||
PM_UpdateViewAngles
|
||||
|
||||
This can be used as another entry point when only the viewangles
|
||||
are being updated isntead of a full move
|
||||
are being updated instead of a full move
|
||||
================
|
||||
*/
|
||||
void PM_UpdateViewAngles( playerState_t *ps, const usercmd_t *cmd ) {
|
||||
|
|
|
@ -630,7 +630,7 @@ static void ForceClientSkin( gclient_t *client, char *model, const char *skin )
|
|||
|
||||
/*
|
||||
===========
|
||||
ClientCheckName
|
||||
ClientCleanName
|
||||
============
|
||||
*/
|
||||
static void ClientCleanName(const char *in, char *out, int outSize)
|
||||
|
|
|
@ -476,7 +476,7 @@ void Cmd_Kill_f( gentity_t *ent ) {
|
|||
|
||||
/*
|
||||
=================
|
||||
BroadCastTeamChange
|
||||
BroadcastTeamChange
|
||||
|
||||
Let everyone know about a team change
|
||||
=================
|
||||
|
@ -1348,7 +1348,7 @@ void Cmd_CallVote_f( gentity_t *ent ) {
|
|||
|
||||
trap_SendServerCommand( -1, va("print \"%s called a vote.\n\"", ent->client->pers.netname ) );
|
||||
|
||||
// start the voting, the caller autoamtically votes yes
|
||||
// start the voting, the caller automatically votes yes
|
||||
level.voteTime = level.time;
|
||||
level.voteYes = 1;
|
||||
level.voteNo = 0;
|
||||
|
@ -1513,7 +1513,7 @@ void Cmd_CallTeamVote_f( gentity_t *ent ) {
|
|||
trap_SendServerCommand( i, va("print \"%s called a team vote.\n\"", ent->client->pers.netname ) );
|
||||
}
|
||||
|
||||
// start the voting, the caller autoamtically votes yes
|
||||
// start the voting, the caller automatically votes yes
|
||||
level.teamVoteTime[cs_offset] = level.time;
|
||||
level.teamVoteYes[cs_offset] = 1;
|
||||
level.teamVoteNo[cs_offset] = 0;
|
||||
|
|
|
@ -778,7 +778,7 @@ int G_InvulnerabilityEffect( gentity_t *targ, vec3_t dir, vec3_t point, vec3_t i
|
|||
#endif
|
||||
/*
|
||||
============
|
||||
T_Damage
|
||||
G_Damage
|
||||
|
||||
targ entity that is being damaged
|
||||
inflictor entity that is causing the damage
|
||||
|
|
|
@ -660,7 +660,7 @@ void FinishSpawningItem( gentity_t *ent ) {
|
|||
|
||||
ent->r.contents = CONTENTS_TRIGGER;
|
||||
ent->touch = Touch_Item;
|
||||
// useing an item causes it to respawn
|
||||
// using an item causes it to respawn
|
||||
ent->use = Use_Item;
|
||||
|
||||
if ( ent->spawnflags & 1 ) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue