Update ai_chat.c
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1 changed files with 1 additions and 1 deletions
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@ -460,7 +460,7 @@ int BotChat_ExitGame(bot_state_t *bs) {
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if (random() > rnd) return qfalse;
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}
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if (BotNumActivePlayers() <= 1) return qfalse;
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//
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BotAI_BotInitialChat(bs, "game_exit",
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EasyClientName(bs->client, name, 32), // 0
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BotRandomOpponentName(bs), // 1
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