Update ai_chat.c

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Spyder 2023-01-12 17:52:26 +11:00 committed by GitHub
parent dbe4ddb103
commit b42c27edf6
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@ -460,7 +460,7 @@ int BotChat_ExitGame(bot_state_t *bs) {
if (random() > rnd) return qfalse;
}
if (BotNumActivePlayers() <= 1) return qfalse;
//
BotAI_BotInitialChat(bs, "game_exit",
EasyClientName(bs->client, name, 32), // 0
BotRandomOpponentName(bs), // 1