Allow weapon marks on triangle meshes (default: disabled), patch by Oliver McFadden. http://bugzilla.icculus.org/show_bug.cgi?id=3774
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3 changed files with 34 additions and 17 deletions
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@ -1114,6 +1114,8 @@ extern cvar_t *r_debugSort;
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extern cvar_t *r_printShaders;
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extern cvar_t *r_saveFontData;
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extern cvar_t *r_marksOnTriangleMeshes;
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extern cvar_t *r_GLlibCoolDownMsec;
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//====================================================================
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