Allow weapon marks on triangle meshes (default: disabled), patch by Oliver McFadden. http://bugzilla.icculus.org/show_bug.cgi?id=3774

This commit is contained in:
Thilo Schulz 2009-10-16 20:26:18 +00:00
parent 37598962f5
commit b3f36fc830
3 changed files with 34 additions and 17 deletions

View file

@ -1114,6 +1114,8 @@ extern cvar_t *r_debugSort;
extern cvar_t *r_printShaders;
extern cvar_t *r_saveFontData;
extern cvar_t *r_marksOnTriangleMeshes;
extern cvar_t *r_GLlibCoolDownMsec;
//====================================================================