OpenGL2: Merge several cvars into r_pbr.
r_glossIsRoughness, r_specularIsMetallic, r_framebufferGamma, r_tonemapGamma, r_materialGamma, r_lightGamma
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11 changed files with 88 additions and 108 deletions
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@ -141,7 +141,7 @@ static void R_ColorShiftLightingFloats(float in[4], float out[4], float scale )
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float r, g, b;
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#if defined(USE_OVERBRIGHT)
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scale *= pow(2.0f, r_mapOverBrightBits->integer - tr.overbrightBits);
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scale *= 1 << (r_mapOverBrightBits->integer - tr.overbrightBits);
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#endif
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r = in[0] * scale;
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@ -2762,7 +2762,7 @@ void R_LoadLightGrid( lump_t *l ) {
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if (hdrLightGrid)
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{
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#if defined(USE_OVERBRIGHT)
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float lightScale = pow(2, r_mapOverBrightBits->integer - tr.overbrightBits);
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float lightScale = 1 << (r_mapOverBrightBits->integer - tr.overbrightBits);
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#else
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float lightScale = 1.0f;
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#endif
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