OpenGL2: Merge several cvars into r_pbr.

r_glossIsRoughness, r_specularIsMetallic, r_framebufferGamma, r_tonemapGamma, r_materialGamma, r_lightGamma
This commit is contained in:
SmileTheory 2016-02-01 21:37:23 -08:00
parent 41791c662f
commit ad952b9537
11 changed files with 88 additions and 108 deletions

View file

@ -14,8 +14,8 @@ vec3 GetValues(vec2 offset, vec3 current)
#ifdef FIRST_PASS
#if defined(r_framebufferGamma)
minAvgMax = pow(minAvgMax, vec3(r_framebufferGamma));
#if defined(USE_PBR)
minAvgMax = pow(minAvgMax, vec3(2.2));
#endif
float lumi = max(dot(LUMINANCE_VECTOR, minAvgMax), 0.000001);