Unify/cleanup max snapshot entities on client and server

This commit is contained in:
Zack Middleton 2013-02-11 15:49:47 -06:00
parent d815052df0
commit ac621642ac
5 changed files with 8 additions and 7 deletions

View file

@ -235,7 +235,6 @@ Build a client snapshot structure
=============================================================================
*/
#define MAX_SNAPSHOT_ENTITIES 1024
typedef struct {
int numSnapshotEntities;
int snapshotEntities[MAX_SNAPSHOT_ENTITIES];