Unify/cleanup max snapshot entities on client and server
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5 changed files with 8 additions and 7 deletions
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@ -235,7 +235,6 @@ Build a client snapshot structure
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=============================================================================
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*/
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#define MAX_SNAPSHOT_ENTITIES 1024
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typedef struct {
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int numSnapshotEntities;
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int snapshotEntities[MAX_SNAPSHOT_ENTITIES];
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