Unify/cleanup max snapshot entities on client and server
This commit is contained in:
parent
d815052df0
commit
ac621642ac
5 changed files with 8 additions and 7 deletions
|
@ -236,7 +236,7 @@ typedef struct {
|
|||
int snapFlagServerBit; // ^= SNAPFLAG_SERVERCOUNT every SV_SpawnServer()
|
||||
|
||||
client_t *clients; // [sv_maxclients->integer];
|
||||
int numSnapshotEntities; // sv_maxclients->integer*PACKET_BACKUP*MAX_PACKET_ENTITIES
|
||||
int numSnapshotEntities; // sv_maxclients->integer*PACKET_BACKUP*MAX_SNAPSHOT_ENTITIES
|
||||
int nextSnapshotEntities; // next snapshotEntities to use
|
||||
entityState_t *snapshotEntities; // [numSnapshotEntities]
|
||||
int nextHeartbeatTime;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue