- Improve snapshot rate and data rate control
- Make server send packet fragments and queued packets when server is idle - Voip protocol detection is tied to com_protocol making past-end-of-message reading unncessary - Use Hunk_AllocateTempMemory() for buffering VOIP packets and fix buffering scheme that ryan hates so much - Disable packet scrambling for new protocol as it is useless now - Get rid of the old packet scrambling functions predating latest point release - Use Hunk_AllocateTempMemory() for netchan packet queue to fix memory leak when client gets disconnected with packets in the queue - Use Hunk_AllocateTempMemory() for download blocks to fix memory leak when client gets disconnected with download blocks in the queue - Fix SV_RateMsec to account for udp/udp6 packet lengths
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15 changed files with 345 additions and 356 deletions
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@ -362,7 +362,7 @@ void SCR_DrawVoipMeter( void ) {
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return; // not recording at the moment.
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else if (clc.state != CA_ACTIVE)
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return; // not connected to a server.
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else if (!cl_connectedToVoipServer)
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else if (!clc.voipEnabled)
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return; // server doesn't support VoIP.
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else if (clc.demoplaying)
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return; // playing back a demo.
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