* Fix a bunch of compile warnings

* Only call pkg-config if it exists
* Remove cl_consoleHistory from README
This commit is contained in:
Tim Angus 2008-05-10 18:51:02 +00:00
parent c45d5403a5
commit a857487f9b
4 changed files with 54 additions and 38 deletions

View file

@ -476,9 +476,9 @@ typedef struct src_s
} src_t;
#ifdef MACOS_X
#define MAX_SRC 64
#define MAX_SRC 64
#else
#define MAX_SRC 128
#define MAX_SRC 128
#endif
static src_t srcList[MAX_SRC];
static int srcCount = 0;
@ -873,10 +873,13 @@ S_AL_UpdateEntityPosition
static
void S_AL_UpdateEntityPosition( int entityNum, const vec3_t origin )
{
S_AL_SanitiseVector( (vec_t *)origin );
vec3_t sanOrigin;
VectorCopy( origin, sanOrigin );
S_AL_SanitiseVector( sanOrigin );
if ( entityNum < 0 || entityNum > MAX_GENTITIES )
Com_Error( ERR_DROP, "S_UpdateEntityPosition: bad entitynum %i", entityNum );
VectorCopy( origin, entityList[entityNum].origin );
VectorCopy( sanOrigin, entityList[entityNum].origin );
}
/*
@ -894,8 +897,8 @@ static qboolean S_AL_CheckInput(int entityNum, sfxHandle_t sfx)
if (sfx < 0 || sfx >= numSfx)
{
Com_Printf(S_COLOR_RED "ERROR: S_AL_CheckInput: handle %i out of range\n", sfx);
return qtrue;
}
return qtrue;
}
return qfalse;
}
@ -1070,12 +1073,17 @@ S_AL_AddLoopingSound
static
void S_AL_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfx )
{
vec3_t sanOrigin, sanVelocity;
if(S_AL_CheckInput(entityNum, sfx))
return;
S_AL_SanitiseVector( (vec_t *)origin );
S_AL_SanitiseVector( (vec_t *)velocity );
S_AL_SrcLoop(SRCPRI_ENTITY, sfx, origin, velocity, entityNum);
VectorCopy( origin, sanOrigin );
VectorCopy( velocity, sanVelocity );
S_AL_SanitiseVector( sanOrigin );
S_AL_SanitiseVector( sanVelocity );
S_AL_SrcLoop(SRCPRI_ENTITY, sfx, sanOrigin, sanVelocity, entityNum);
}
/*
@ -1086,20 +1094,24 @@ S_AL_AddRealLoopingSound
static
void S_AL_AddRealLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfx )
{
vec3_t sanOrigin, sanVelocity;
if(S_AL_CheckInput(entityNum, sfx))
return;
S_AL_SanitiseVector( (vec_t *)origin );
S_AL_SanitiseVector( (vec_t *)velocity );
VectorCopy( origin, sanOrigin );
VectorCopy( velocity, sanVelocity );
S_AL_SanitiseVector( sanOrigin );
S_AL_SanitiseVector( sanVelocity );
// There are certain maps (*cough* Q3:TA mpterra*) that have large quantities
// of ET_SPEAKERS in the PVS at any given time. OpenAL can't cope with mixing
// large numbers of sounds, so this culls them by distance
if( DistanceSquared( origin, lastListenerOrigin ) > (s_alMaxDistance->value + s_alGraceDistance->value) *
if( DistanceSquared( sanOrigin, lastListenerOrigin ) > (s_alMaxDistance->value + s_alGraceDistance->value) *
(s_alMaxDistance->value + s_alGraceDistance->value) )
return;
S_AL_SrcLoop(SRCPRI_AMBIENT, sfx, origin, velocity, entityNum);
S_AL_SrcLoop(SRCPRI_AMBIENT, sfx, sanOrigin, sanVelocity, entityNum);
}
/*