Further tweaks to Xcode project

Now works as well as possible in Xcode 11
This commit is contained in:
Tom Kidd 2019-10-29 00:14:26 -05:00
parent b340827153
commit a545f81403
3 changed files with 15 additions and 29 deletions

View file

@ -427,7 +427,6 @@
2758B9F2178FCB65007F6582 /* Run Script - Generate C From GLSL Files */,
274FAC19178FAF0C00B17C7A /* Sources */,
274FAC1A178FAF0C00B17C7A /* Frameworks */,
2758BA48178FD003007F6582 /* Run Script - Delete GLSL-Generated C Files */,
);
buildRules = (
);
@ -481,20 +480,6 @@
shellPath = /bin/sh;
shellScript = "GLSLPATH=\"${SRCROOT}/../../code/renderergl2/glsl\"\n\nfunction glslToDotC()\n{\n INFILE=\"${1}\"\n INEXT=\"${1##*.}\"\n INSTRIP=\"${1##*/}\"\n INBASE=\"${INSTRIP%.glsl}\"\n OUTFILE=\"${1%.glsl}.c\"\n\n if [ ! ${INFILE} ] || [ ! -e ${INFILE} ]; then\n echo \"**** ERROR: no input file\"\n exit -1\n fi\n\n if [ ${INEXT} != \"glsl\" ]; then\n echo \"**** ERROR: input file must have .glsl extension\"\n exit -2\n fi\n\n echo \"const char *fallbackShader_${INBASE} =\" > ${OUTFILE}\n cat ${INFILE} | sed 's/^/\\\"/;s/$/\\\\n\\\"/' >> ${OUTFILE}\n echo \";\" >> ${OUTFILE}\n}\n\npushd \"${GLSLPATH}\"\n\nfind *.glsl | while read GLSLFILE; do glslToDotC \"${GLSLFILE}\"; done\n\npopd\n";
};
2758BA48178FD003007F6582 /* Run Script - Delete GLSL-Generated C Files */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
);
name = "Run Script - Delete GLSL-Generated C Files";
outputPaths = (
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "GLSLPATH=\"${SRCROOT}/../../code/renderergl2/glsl\"\n\npushd \"${GLSLPATH}\"\n\nfind *.c -delete\n\npopd\n";
};
/* End PBXShellScriptBuildPhase section */
/* Begin PBXSourcesBuildPhase section */