* AVI video output
- Uses motion jpeg codec by default - Use cl_avidemo to set a framerate - \video [filename] to start capture - \stopvideo to stop capture - Audio capture is a bit ropey
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15 changed files with 910 additions and 11 deletions
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@ -97,6 +97,8 @@ typedef struct {
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void (*RemapShader)(const char *oldShader, const char *newShader, const char *offsetTime);
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qboolean (*GetEntityToken)( char *buffer, int size );
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qboolean (*inPVS)( const vec3_t p1, const vec3_t p2 );
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void (*TakeVideoFrame)( int h, int w, byte* captureBuffer, byte *encodeBuffer, qboolean motionJpeg );
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} refexport_t;
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//
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@ -156,6 +158,7 @@ typedef struct {
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int (*CIN_PlayCinematic)( const char *arg0, int xpos, int ypos, int width, int height, int bits);
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e_status (*CIN_RunCinematic) (int handle);
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void (*CL_WriteAVIVideoFrame)( const byte *buffer, int size );
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} refimport_t;
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