Override video mode list in Team Arena UI
Override the video mode list in the Team Arena data files with detected modes from SDL like in ioquake3's Q3 UI. Add the aspect ratio to the end of the video resolution (i.e., "640x480 (4:3)"). Add the current (custom) video mode to the list. Before when using a custom resolution in the menu you could not change the video mode using the mouse because the resolution text was blank. Now custom video resolution is displayed and can be clicked.
This commit is contained in:
parent
c61417b8e2
commit
9fcb2bb336
3 changed files with 168 additions and 0 deletions
|
@ -3086,6 +3086,7 @@ static void UI_Update(const char *name) {
|
|||
trap_Cvar_SetValue( "r_stencilbits", 8 );
|
||||
trap_Cvar_SetValue( "r_picmip", 0 );
|
||||
trap_Cvar_SetValue( "r_mode", 4 );
|
||||
trap_Cvar_Set( "ui_videomode", "800x600" );
|
||||
trap_Cvar_SetValue( "r_texturebits", 32 );
|
||||
trap_Cvar_SetValue( "r_fastSky", 0 );
|
||||
trap_Cvar_SetValue( "r_inGameVideo", 1 );
|
||||
|
@ -3103,6 +3104,7 @@ static void UI_Update(const char *name) {
|
|||
trap_Cvar_Reset( "r_stencilbits" );
|
||||
trap_Cvar_SetValue( "r_picmip", 1 );
|
||||
trap_Cvar_SetValue( "r_mode", 3 );
|
||||
trap_Cvar_Set( "ui_videomode", "640x480" );
|
||||
trap_Cvar_SetValue( "r_texturebits", 0 );
|
||||
trap_Cvar_SetValue( "r_fastSky", 0 );
|
||||
trap_Cvar_SetValue( "r_inGameVideo", 1 );
|
||||
|
@ -3120,6 +3122,7 @@ static void UI_Update(const char *name) {
|
|||
trap_Cvar_Reset( "r_stencilbits" );
|
||||
trap_Cvar_SetValue( "r_picmip", 1 );
|
||||
trap_Cvar_SetValue( "r_mode", 3 );
|
||||
trap_Cvar_Set( "ui_videomode", "640x480" );
|
||||
trap_Cvar_SetValue( "r_texturebits", 0 );
|
||||
trap_Cvar_SetValue( "cg_shadows", 0 );
|
||||
trap_Cvar_SetValue( "r_fastSky", 1 );
|
||||
|
@ -3136,6 +3139,7 @@ static void UI_Update(const char *name) {
|
|||
trap_Cvar_SetValue( "r_depthbits", 16 );
|
||||
trap_Cvar_SetValue( "r_stencilbits", 0 );
|
||||
trap_Cvar_SetValue( "r_mode", 3 );
|
||||
trap_Cvar_Set( "ui_videomode", "640x480" );
|
||||
trap_Cvar_SetValue( "r_picmip", 2 );
|
||||
trap_Cvar_SetValue( "r_texturebits", 16 );
|
||||
trap_Cvar_SetValue( "cg_shadows", 0 );
|
||||
|
@ -5079,6 +5083,8 @@ void _UI_Init( qboolean inGameLoad ) {
|
|||
// cache redundant calulations
|
||||
trap_GetGlconfig( &uiInfo.uiDC.glconfig );
|
||||
|
||||
trap_Cvar_Set("ui_videomode", va( "%dx%d", uiInfo.uiDC.glconfig.vidWidth, uiInfo.uiDC.glconfig.vidHeight ) );
|
||||
|
||||
// for 640x480 virtualized screen
|
||||
uiInfo.uiDC.yscale = uiInfo.uiDC.glconfig.vidHeight * (1.0/480.0);
|
||||
uiInfo.uiDC.xscale = uiInfo.uiDC.glconfig.vidWidth * (1.0/640.0);
|
||||
|
@ -5871,6 +5877,7 @@ static cvarTable_t cvarTable[] = {
|
|||
{ &ui_realCaptureLimit, "capturelimit", "8", CVAR_SERVERINFO | CVAR_ARCHIVE | CVAR_NORESTART},
|
||||
{ &ui_serverStatusTimeOut, "ui_serverStatusTimeOut", "7000", CVAR_ARCHIVE},
|
||||
|
||||
{ NULL, "ui_videomode", "", CVAR_ROM },
|
||||
{ NULL, "g_localTeamPref", "", 0 },
|
||||
};
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue