Added "all game" and "all ioquake3" schemes to Xcode workspace so that they build properly.

This commit is contained in:
jeremiah sypult 2013-07-17 15:54:53 -05:00
parent 90dcf34eee
commit 9c2ce77d98
4 changed files with 289 additions and 5 deletions

View file

@ -994,9 +994,8 @@
INFOPLIST_FILE = "ioquake3-Info.plist";
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
"\"$(BUILT_PRODUCTS_DIR)\"",
"\"$(SRCROOT)/../../code/libs/macosx\"",
"\"$(SRCROOT)/../../../../../../Library/Developer/Xcode/DerivedData/ioquake3-dqrqeayrbnbwitdwenoviousqwyc/Build/Products/Debug\"",
"\"$(SRCROOT)/../../../../../../Library/Developer/Xcode/DerivedData/ioquake3-bwsysqgnnblpppgnczkimhgcpjhj/Build/Products/Debug\"",
);
MACOSX_DEPLOYMENT_TARGET = 10.4;
PRODUCT_NAME = ioquake3;
@ -1020,9 +1019,8 @@
INFOPLIST_FILE = "ioquake3-Info.plist";
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
"\"$(BUILT_PRODUCTS_DIR)\"",
"\"$(SRCROOT)/../../code/libs/macosx\"",
"\"$(SRCROOT)/../../../../../../Library/Developer/Xcode/DerivedData/ioquake3-dqrqeayrbnbwitdwenoviousqwyc/Build/Products/Debug\"",
"\"$(SRCROOT)/../../../../../../Library/Developer/Xcode/DerivedData/ioquake3-bwsysqgnnblpppgnczkimhgcpjhj/Build/Products/Debug\"",
);
MACOSX_DEPLOYMENT_TARGET = 10.4;
PRODUCT_NAME = ioquake3;