- Revamp in-game server browser: you can now scan for games on multiple master servers, while retaining compatibility with old QVMs.

- Make Master server reporting/server queries ipv6 capable.
This commit is contained in:
Thilo Schulz 2008-04-11 18:39:03 +00:00
parent 75cfef1afb
commit 9a8cc99a93
8 changed files with 182 additions and 259 deletions

View file

@ -171,7 +171,7 @@ qboolean NET_CompareBaseAdr (netadr_t a, netadr_t b);
qboolean NET_IsLocalAddress (netadr_t adr);
const char *NET_AdrToString (netadr_t a);
const char *NET_AdrToStringwPort (netadr_t a);
qboolean NET_StringToAdr ( const char *s, netadr_t *a, netadrtype_t family);
int NET_StringToAdr ( const char *s, netadr_t *a, netadrtype_t family);
qboolean NET_GetLoopPacket (netsrc_t sock, netadr_t *net_from, msg_t *net_message);
void NET_JoinMulticast6(void);
void NET_LeaveMulticast6(void);