* OpenAL now respatializes using the player entity origin instead of the view
origin by default. The old behaviour is available by setting s_alSpatEntOrigin to 0.
This commit is contained in:
parent
3e803b40d2
commit
932ca8027c
2 changed files with 16 additions and 5 deletions
1
README
1
README
|
@ -105,6 +105,7 @@ New cvars
|
|||
s_alMinDistance - the value of AL_REFERENCE_DISTANCE for each source
|
||||
s_alRolloff - the value of AL_ROLLOFF_FACTOR for each source
|
||||
s_alMaxSpeakerDistance - ET_SPEAKERS beyond this distance are culled
|
||||
s_alSpatEntOrigin - spatialize entity origin instead of view origin
|
||||
s_alDriver - which OpenAL library to use
|
||||
|
||||
s_sdlBits - SDL bit resolution
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue