- Small change to search path order - local files not in .pk3s take precedence over files in pk3s. Should make life easier for modders/mappers wanting to override textures that are already contained in some older pk3
- Make VM loading more robust, change loading order: when vm_* == 0 first try loading DLL, then QVM in *each* search directory/path - Fix FS_FileForHandle that would return a FILE pointer to invalid file handle 0
This commit is contained in:
parent
1ff28b3b2e
commit
9219cde4e8
6 changed files with 584 additions and 368 deletions
|
@ -141,7 +141,8 @@ struct vm_s {
|
|||
|
||||
//------------------------------------
|
||||
|
||||
char name[MAX_QPATH];
|
||||
char name[MAX_QPATH];
|
||||
void *searchPath; // hint for FS_ReadFileDir()
|
||||
|
||||
// for dynamic linked modules
|
||||
void *dllHandle;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue