Allow analog joystick up axis to be remapped too.

This commit is contained in:
Zack Middleton 2012-02-15 18:09:24 +00:00
parent 6c8a9af300
commit 91fd58f6e4
3 changed files with 7 additions and 1 deletions

View file

@ -96,10 +96,12 @@ cvar_t *j_pitch;
cvar_t *j_yaw;
cvar_t *j_forward;
cvar_t *j_side;
cvar_t *j_up;
cvar_t *j_pitch_axis;
cvar_t *j_yaw_axis;
cvar_t *j_forward_axis;
cvar_t *j_side_axis;
cvar_t *j_up_axis;
cvar_t *cl_activeAction;
@ -3524,10 +3526,12 @@ void CL_Init( void ) {
j_yaw = Cvar_Get ("j_yaw", "-0.022", CVAR_ARCHIVE);
j_forward = Cvar_Get ("j_forward", "-0.25", CVAR_ARCHIVE);
j_side = Cvar_Get ("j_side", "0.25", CVAR_ARCHIVE);
j_up = Cvar_Get ("j_up", "1", CVAR_ARCHIVE);
j_pitch_axis = Cvar_Get ("j_pitch_axis", "3", CVAR_ARCHIVE);
j_yaw_axis = Cvar_Get ("j_yaw_axis", "4", CVAR_ARCHIVE);
j_forward_axis = Cvar_Get ("j_forward_axis", "1", CVAR_ARCHIVE);
j_side_axis = Cvar_Get ("j_side_axis", "0", CVAR_ARCHIVE);
j_up_axis = Cvar_Get ("j_up_axis", "2", CVAR_ARCHIVE);
cl_motdString = Cvar_Get( "cl_motdString", "", CVAR_ROM );