- Remove "server crashed" message on server shutdown caused by local client disconnect.
- Stop demo recording on a new gamestate packet so the demo won't end with a new level load.
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4 changed files with 19 additions and 8 deletions
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@ -1202,6 +1202,9 @@ void CL_Vid_Restart_f( void ) {
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CL_CloseAVI( );
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}
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if(clc.demorecording)
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CL_StopRecord_f();
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// don't let them loop during the restart
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S_StopAllSounds();
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// shutdown the UI
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