Set default rounding mode to FE_NEAREST again. Thanks to Matthias Bentrup for providing some explanations.
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6 changed files with 34 additions and 59 deletions
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@ -810,8 +810,8 @@ void Sys_GLimpInit( void )
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void Sys_SetFloatEnv(void)
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{
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// rounding towards 0
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fesetround(FE_TOWARDZERO);
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// rounding toward nearest
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fesetround(FE_TONEAREST);
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}
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/*
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@ -59,14 +59,14 @@ Set FPU control word to default value
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#define _MCW_EM 0x0008001fU
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#define _MCW_RC 0x00000300U
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#define _MCW_PC 0x00030000U
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#define _RC_CHOP 0x00000300U
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#define _RC_NEAR 0x00000000U
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#define _PC_53 0x00010000U
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unsigned int _controlfp(unsigned int new, unsigned int mask);
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#endif
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#define FPUCWMASK1 (_MCW_RC | _MCW_EM)
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#define FPUCW (_RC_CHOP | _MCW_EM | _PC_53)
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#define FPUCW (_RC_NEAR | _MCW_EM | _PC_53)
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#if idx64
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#define FPUCWMASK (FPUCWMASK1)
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