SDL and OpenAL headers.

This commit is contained in:
Ryan C. Gordon 2005-11-26 07:59:00 +00:00
parent 721b9a7d01
commit 877f360812
38 changed files with 11729 additions and 0 deletions

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#ifndef __al_h_
#define __al_h_
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2000 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "altypes.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifdef _WIN32
#define ALAPI __declspec(dllexport)
#define ALAPIENTRY __cdecl
#define AL_CALLBACK
#else /* _WIN32 */
#ifdef TARGET_OS_MAC
#if TARGET_OS_MAC
#pragma export on
#endif /* TARGET_OS_MAC */
#endif /* TARGET_OS_MAC */
#ifndef ALAPI
#define ALAPI
#endif
#ifndef ALAPIENTRY
#define ALAPIENTRY
#endif
#ifndef CALLBACK
#define AL_CALLBACK
#endif
#endif /* _WIN32 */
#ifndef AL_NO_PROTOTYPES
/**
* OpenAL Maintenance Functions
* State Management and Query.
* Error Handling.
* Extension Support.
*/
/** Renderer State management. */
ALAPI void ALAPIENTRY alEnable( ALenum capability );
ALAPI void ALAPIENTRY alDisable( ALenum capability );
ALAPI ALboolean ALAPIENTRY alIsEnabled( ALenum capability );
/** Application preferences for driver performance choices. */
ALAPI void ALAPIENTRY alHint( ALenum target, ALenum mode );
/** State retrieval. */
ALAPI void ALAPIENTRY alGetBooleanv( ALenum param, ALboolean* data );
/** State retrieval. */
ALAPI void ALAPIENTRY alGetIntegerv( ALenum param, ALint* data );
/** State retrieval. */
ALAPI void ALAPIENTRY alGetFloatv( ALenum param, ALfloat* data );
/** State retrieval. */
ALAPI void ALAPIENTRY alGetDoublev( ALenum param, ALdouble* data );
/** State retrieval. */
ALAPI const ALubyte* ALAPIENTRY alGetString( ALenum param );
/** State retrieval.through return value ( for compatibility ) */
ALAPI ALboolean ALAPIENTRY alGetBoolean( ALenum param );
ALAPI ALint ALAPIENTRY alGetInteger( ALenum param );
ALAPI ALfloat ALAPIENTRY alGetFloat( ALenum param );
ALAPI ALdouble ALAPIENTRY alGetDouble( ALenum param );
/**
* Error support.
* Obtain the most recent error generated in the AL state machine.
*/
ALAPI ALenum ALAPIENTRY alGetError( ALvoid );
/**
* Extension support.
* Obtain the address of a function (usually an extension)
* with the name fname. All addresses are context-independent.
*/
ALAPI ALboolean ALAPIENTRY alIsExtensionPresent( const ALubyte* fname );
/**
* Extension support.
* Obtain the address of a function (usually an extension)
* with the name fname. All addresses are context-independent.
*/
ALAPI void* ALAPIENTRY alGetProcAddress( const ALubyte* fname );
/**
* Extension support.
* Obtain the integer value of an enumeration (usually an extension) with the name ename.
*/
ALAPI ALenum ALAPIENTRY alGetEnumValue( const ALubyte* ename );
/**
* LISTENER
* Listener is the sample position for a given context.
* The multi-channel (usually stereo) output stream generated
* by the mixer is parametrized by this Listener object:
* its position and velocity relative to Sources, within
* occluder and reflector geometry.
*/
/**
*
* Listener Gain: default 1.0f.
*/
ALAPI void ALAPIENTRY alListenerf( ALenum pname, ALfloat param );
ALAPI void ALAPIENTRY alListeneri( ALenum pname, ALint param );
/**
*
* Listener Position: ALfloat[3]
* Listener Velocity: ALfloat[3]
*/
ALAPI void ALAPIENTRY alListener3f( ALenum pname,
ALfloat f1, ALfloat f2, ALfloat f3 );
/**
*
* Listener Position: ALfloat[3]
* Listener Velocity: ALfloat[3]
* Listener Orientation: ALfloat[6] (forward and up vector).
*/
ALAPI void ALAPIENTRY alListenerfv( ALenum pname, ALfloat* param );
/*
* Retrieve listener information.
*/
ALAPI void ALAPIENTRY alGetListeneri( ALenum pname, ALint* value );
ALAPI void ALAPIENTRY alGetListenerf( ALenum pname, ALfloat* value );
ALAPI void ALAPIENTRY alGetListeneriv( ALenum pname, ALint* value );
ALAPI void ALAPIENTRY alGetListenerfv( ALenum pname, ALfloat* values );
ALAPI void ALAPIENTRY alGetListener3f( ALenum pname,
ALfloat *f1, ALfloat *f2, ALfloat *f3 );
/**
* SOURCE
* Source objects are by default localized. Sources
* take the PCM data provided in the specified Buffer,
* apply Source-specific modifications, and then
* submit them to be mixed according to spatial
* arrangement etc.
*/
/** Create Source objects. */
ALAPI void ALAPIENTRY alGenSources( ALsizei n, ALuint* sources );
/** Delete Source objects. */
ALAPI void ALAPIENTRY alDeleteSources( ALsizei n, ALuint* sources );
/** Verify a handle is a valid Source. */
ALAPI ALboolean ALAPIENTRY alIsSource( ALuint sid );
/** Set an integer parameter for a Source object. */
ALAPI void ALAPIENTRY alSourcei( ALuint sid, ALenum param, ALint value );
ALAPI void ALAPIENTRY alSourcef( ALuint sid, ALenum param, ALfloat value );
ALAPI void ALAPIENTRY alSource3f( ALuint sid, ALenum param,
ALfloat f1, ALfloat f2, ALfloat f3 );
ALAPI void ALAPIENTRY alSourcefv( ALuint sid, ALenum param, ALfloat* values );
/** Get an integer parameter for a Source object. */
ALAPI void ALAPIENTRY alGetSourcei( ALuint sid, ALenum pname, ALint* value );
ALAPI void ALAPIENTRY alGetSourceiv( ALuint sid, ALenum pname, ALint* values );
ALAPI void ALAPIENTRY alGetSourcef( ALuint sid, ALenum pname, ALfloat* value );
ALAPI void ALAPIENTRY alGetSourcefv( ALuint sid, ALenum pname, ALfloat* values );
/* deprecated, included for Win compatibility */
ALAPI void ALAPIENTRY alGetSource3f( ALuint sid, ALenum pname, ALfloat* value1,
ALfloat* value2, ALfloat* value3);
ALAPI void ALAPIENTRY alSourcePlayv( ALsizei ns, ALuint *ids );
ALAPI void ALAPIENTRY alSourceStopv( ALsizei ns, ALuint *ids );
ALAPI void ALAPIENTRY alSourceRewindv( ALsizei ns, ALuint *ids );
ALAPI void ALAPIENTRY alSourcePausev( ALsizei ns, ALuint *ids );
/** Activate a source, start replay. */
ALAPI void ALAPIENTRY alSourcePlay( ALuint sid );
/**
* Pause a source,
* temporarily remove it from the mixer list.
*/
ALAPI void ALAPIENTRY alSourcePause( ALuint sid );
/**
* Rewind a source,
* set the source to play at the beginning.
*/
ALAPI void ALAPIENTRY alSourceRewind( ALuint sid );
/**
* Stop a source,
* temporarily remove it from the mixer list,
* and reset its internal state to pre-Play.
* To remove a Source completely, it has to be
* deleted following Stop, or before Play.
*/
ALAPI void ALAPIENTRY alSourceStop( ALuint sid );
/**
* BUFFER
* Buffer objects are storage space for sample data.
* Buffers are referred to by Sources. There can be more than
* one Source using the same Buffer data. If Buffers have
* to be duplicated on a per-Source basis, the driver has to
* take care of allocation, copying, and deallocation as well
* as propagating buffer data changes.
*/
/** Buffer object generation. */
ALAPI void ALAPIENTRY alGenBuffers( ALsizei n, ALuint* buffers );
ALAPI void ALAPIENTRY alDeleteBuffers( ALsizei n, ALuint* buffers );
ALAPI ALboolean ALAPIENTRY alIsBuffer( ALuint buffer );
/**
* Specify the data to be filled into a buffer.
*/
ALAPI void ALAPIENTRY alBufferData( ALuint buffer,
ALenum format,
ALvoid* data,
ALsizei size,
ALsizei freq );
ALAPI void ALAPIENTRY alGetBufferi( ALuint buffer, ALenum param, ALint* value );
ALAPI void ALAPIENTRY alGetBufferf( ALuint buffer, ALenum param, ALfloat* value );
ALAPI void ALAPIENTRY alGetBufferiv( ALuint buffer, ALenum param, ALint *v);
ALAPI void ALAPIENTRY alGetBufferfv( ALuint buffer, ALenum param, ALfloat *v);
/**
* Frequency Domain Filters are band filters.
* Attenuation in Media (distance based)
* Reflection Material
* Occlusion Material (separating surface)
*
* Temporal Domain Filters:
* Early Reflections
* Late Reverb
*
*/
/**
* EXTENSION: IASIG Level 2 Environment.
* Environment object generation.
* This is an EXTension that describes the Environment/Reverb
* properties according to IASIG Level 2 specifications.
*/
/**
* Allocate n environment ids and store them in the array environs.
* Returns the number of environments actually allocated.
*/
ALAPI ALsizei ALAPIENTRY alGenEnvironmentIASIG( ALsizei n, ALuint* environs );
ALAPI void ALAPIENTRY alDeleteEnvironmentIASIG( ALsizei n, ALuint* environs );
ALAPI ALboolean ALAPIENTRY alIsEnvironmentIASIG( ALuint environ );
ALAPI void ALAPIENTRY alEnvironmentiIASIG( ALuint eid, ALenum param, ALint value );
ALAPI void ALAPIENTRY alEnvironmentfIASIG( ALuint eid, ALenum param, ALfloat value );
/**
* Queue stuff
*/
ALAPI void ALAPIENTRY alSourceQueueBuffers( ALuint sid, ALsizei numEntries, ALuint *bids );
ALAPI void ALAPIENTRY alSourceUnqueueBuffers( ALuint sid, ALsizei numEntries, ALuint *bids );
ALAPI void ALAPIENTRY alQueuei( ALuint sid, ALenum param, ALint value );
/**
* Knobs and dials
*/
ALAPI void ALAPIENTRY alDopplerFactor( ALfloat value );
ALAPI void ALAPIENTRY alDopplerVelocity( ALfloat value );
ALAPI void ALAPIENTRY alDistanceModel( ALenum distanceModel );
#else /* AL_NO_PROTOTYPES */
/** OpenAL Maintenance Functions */
void (*alEnable)( ALenum capability );
void (*alDisable)( ALenum capability );
ALboolean (*alIsEnabled)( ALenum capability );
void (*alHint)( ALenum target, ALenum mode );
ALboolean (*alGetBoolean)( ALenum param );
ALint (*alGetInteger)( ALenum param );
ALfloat (*alGetFloat)( ALenum param );
ALdouble (*alGetDouble)( ALenum param );
void (*alGetBooleanv)( ALenum param,
ALboolean* data );
void (*alGetIntegerv)( ALenum param,
ALint* data );
void (*alGetFloatv)( ALenum param,
ALfloat* data );
void (*alGetDoublev)( ALenum param,
ALdouble* data );
const ALubyte* (*GetString)( ALenum param );
ALenum (*alGetError)( ALvoid );
/**
* Extension support.
* Query existance of extension
*/
ALboolean (*alIsExtensionPresent)(const ALubyte* fname );
/**
* Extension support.
* Obtain the address of a function (usually an extension)
* with the name fname. All addresses are context-independent.
*/
void* (*alGetProcAddress)( const ALubyte* fname );
/**
* Extension support.
* Obtain the integer value of an enumeration (usually an extension) with the name ename.
*/
ALenum (*alGetEnumValue)( const ALubyte* ename );
/**
* LISTENER
* Listener is the sample position for a given context.
* The multi-channel (usually stereo) output stream generated
* by the mixer is parametrized by this Listener object:
* its position and velocity relative to Sources, within
* occluder and reflector geometry.
*/
/**
*
* Listener Gain: default 1.0f.
*/
void (*alListenerf)( ALenum pname, ALfloat param );
/**
*
* Listener Position: ALfloat[3]
* Listener Velocity: ALfloat[3]
* Listener Orientation: ALfloat[6] (forward and up vector).
*/
void (*alListenerfv)( ALenum pname, ALfloat* param );
/*
* Retrieve listener information.
*/
void (*alGetListeneri)( ALenum pname, ALint* value );
void (*alGetListenerf)( ALenum pname, ALfloat* value );
void (*alGetListeneriv)( ALenum pname, ALint* values );
void (*alGetListenerfv)( ALenum pname, ALfloat* values );
/**
* SOURCE
* Source objects are by default localized. Sources
* take the PCM data provided in the specified Buffer,
* apply Source-specific modifications, and then
* submit them to be mixed according to spatial
* arrangement etc.
*/
/** Create Source objects. */
void (*alGenSources)( ALsizei n, ALuint* sources );
/** Delete Source objects. */
void (*alDeleteSources)( ALsizei n, ALuint* sources );
/** Verify a handle is a valid Source. */
ALboolean (*alIsSource)( ALuint sid );
/** Set an integer parameter for a Source object. */
void (*alSourcei)( ALuint sid, ALenum param, ALint value);
/** Set a float parameter for a Source object. */
void (*alSourcef)( ALuint sid, ALenum param, ALfloat value);
/** Set a 3 float parameter for a Source object. */
void (*alSource3f)( ALuint sid, ALenum param,
ALfloat f1, ALfloat f2, ALfloat f3 );
/** Set a float vector parameter for a Source object. */
void (*alSourcefv)( ALuint sid, ALenum param,
ALfloat* values );
/** Get an integer scalar parameter for a Source object. */
void (*alGetSourcei)( ALuint sid,
ALenum pname, ALint* value );
/** Get an integer parameter for a Source object. */
void (*alGetSourceiv)( ALuint sid,
ALenum pname, ALint* values );
/** Get a float scalar parameter for a Source object. */
void (*alGetSourcef)( ALuint sid,
ALenum pname, ALfloat* value );
/** Get three float scalar parameter for a Source object. */
void (*alGetSource3f)( ALuint sid, ALenum pname,
ALfloat* value1,
ALfloat* value2,
ALfloat* value3);
/** Get a float vector parameter for a Source object. */
void (*alGetSourcefv)( ALuint sid,
ALenum pname, ALfloat* values );
/** Activate a source, start replay. */
void (*alSourcePlay)( ALuint sid );
/**
* Pause a source,
* temporarily remove it from the mixer list.
*/
void (*alSourcePause)( ALuint sid );
/**
* Stop a source,
* temporarily remove it from the mixer list,
* and reset its internal state to pre-Play.
* To remove a Source completely, it has to be
* deleted following Stop, or before Play.
*/
void (*alSourceStop)( ALuint sid );
/**
* Rewind a souce. Stopped paused and playing sources,
* resets the offset into the PCM data and sets state to
* AL_INITIAL.
*/
void (*alSourceRewind)( ALuint sid );
/**
* vector forms of those functions we all love
*/
void (*alSourcePlayv)( ALsizei ns, ALuint *ids );
void (*alSourceStopv)( ALsizei ns, ALuint *ids );
void (*alSourceRewindv)( ALsizei ns, ALuint *ids );
void (*alSourcePausev)( ALsizei ns, ALuint *ids );
/**
* BUFFER
* Buffer objects are storage space for sample data.
* Buffers are referred to by Sources. There can be more than
* one Source using the same Buffer data. If Buffers have
* to be duplicated on a per-Source basis, the driver has to
* take care of allocation, copying, and deallocation as well
* as propagating buffer data changes.
*/
/** Buffer object generation. */
void (*alGenBuffers)( ALsizei n, ALuint* buffers );
void (*alDeleteBuffers)( ALsizei n, ALuint* buffers );
ALboolean (*alIsBuffer)( ALuint buffer );
/**
* Specify the data to be filled into a buffer.
*/
void (*alBufferData)( ALuint buffer,
ALenum format,
ALvoid* data,
ALsizei size,
ALsizei freq );
void (*alGetBufferi)( ALuint buffer,
ALenum param, ALint* value );
void (*alGetBufferf)( ALuint buffer,
ALenum param, ALfloat* value );
void (*alGetBufferiv)( ALuint buffer,
ALenum param, ALint* value );
void (*alGetBufferfv)( ALuint buffer,
ALenum param, ALfloat* value );
/**
* EXTENSION: IASIG Level 2 Environment.
* Environment object generation.
* This is an EXTension that describes the Environment/Reverb
* properties according to IASIG Level 2 specifications.
*/
/**
* Allocate n environment ids and store them in the array environs.
* Returns the number of environments actually allocated.
*/
ALsizei (*alGenEnvironmentIASIG)( ALsizei n, ALuint* environs );
void (*alDeleteEnvironmentIASIG)(ALsizei n,
ALuint* environs);
ALboolean (*alIsEnvironmentIASIG)( ALuint environ );
void (*alEnvironmentiIASIG)( ALuint eid,
ALenum param, ALint value );
void (*alEnvironmentfIASIG)( ALuint eid,
ALenum param, ALuint value );
/**
* Queue stuff
*/
void (*alQueuei)(ALuint sid, ALenum param, ALint value );
void (*alSourceUnqueueBuffers)(ALuint sid, ALsizei numEntries, ALuint *bids );
void (*alSourceQueueBuffers)(ALuint sid, ALsizei numEntries, ALuint *bids );
void (*alDopplerFactor)( ALfloat value );
void (*alDopplerVelocity)( ALfloat value );
void (*alDistanceModel)( ALenum distanceModel );
/**
* Frequency Domain Filters are band filters.
* Attenuation in Media (distance based)
* Reflection Material
* Occlusion Material (separating surface)
*
* Temporal Domain Filters:
* Early Reflections
* Late Reverb
*
*/
#endif /* AL_NO_PROTOTYPES */
#ifdef TARGET_OS_MAC
#if TARGET_OS_MAC
#pragma export off
#endif /* TARGET_OS_MAC */
#endif /* TARGET_OS_MAC */
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* __al_h_ */

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#ifndef ALC_CONTEXT_H_
#define ALC_CONTEXT_H_
#include "altypes.h"
#include "alctypes.h"
#ifdef __cplusplus
extern "C" {
#endif
#define ALC_VERSION_0_1 1
#ifdef _WIN32
#ifdef _OPENAL32LIB
#define ALCAPI __declspec(dllexport)
#else
#define ALCAPI __declspec(dllimport)
#endif
typedef struct ALCdevice_struct ALCdevice;
typedef struct ALCcontext_struct ALCcontext;
#define ALCAPIENTRY __cdecl
#else
#ifdef TARGET_OS_MAC
#if TARGET_OS_MAC
#pragma export on
#endif
#endif
#define ALCAPI
#define ALCAPIENTRY
#endif
#ifndef AL_NO_PROTOTYPES
ALCAPI ALCcontext * ALCAPIENTRY alcCreateContext( ALCdevice *dev,
ALint* attrlist );
/**
* There is no current context, as we can mix
* several active contexts. But al* calls
* only affect the current context.
*/
ALCAPI ALCenum ALCAPIENTRY alcMakeContextCurrent( ALCcontext *alcHandle );
/**
* Perform processing on a synced context, non-op on a asynchronous
* context.
*/
ALCAPI ALCcontext * ALCAPIENTRY alcProcessContext( ALCcontext *alcHandle );
/**
* Suspend processing on an asynchronous context, non-op on a
* synced context.
*/
ALCAPI void ALCAPIENTRY alcSuspendContext( ALCcontext *alcHandle );
ALCAPI ALCenum ALCAPIENTRY alcDestroyContext( ALCcontext *alcHandle );
ALCAPI ALCenum ALCAPIENTRY alcGetError( ALCdevice *dev );
ALCAPI ALCcontext * ALCAPIENTRY alcGetCurrentContext( ALvoid );
ALCAPI ALCdevice *alcOpenDevice( const ALubyte *tokstr );
ALCAPI void alcCloseDevice( ALCdevice *dev );
ALCAPI ALboolean ALCAPIENTRY alcIsExtensionPresent(ALCdevice *device, ALubyte *extName);
ALCAPI ALvoid * ALCAPIENTRY alcGetProcAddress(ALCdevice *device, ALubyte *funcName);
ALCAPI ALenum ALCAPIENTRY alcGetEnumValue(ALCdevice *device, ALubyte *enumName);
ALCAPI ALCdevice* ALCAPIENTRY alcGetContextsDevice(ALCcontext *context);
/**
* Query functions
*/
const ALubyte * alcGetString( ALCdevice *deviceHandle, ALenum token );
void alcGetIntegerv( ALCdevice *deviceHandle, ALenum token , ALsizei size , ALint *dest );
#else
ALCcontext * (*alcCreateContext)( ALCdevice *dev, ALint* attrlist );
ALCenum (*alcMakeContextCurrent)( ALCcontext *alcHandle );
ALCcontext * (*alcProcessContext)( ALCcontext *alcHandle );
void (*alcSuspendContext)( ALCcontext *alcHandle );
ALCenum (*alcDestroyContext)( ALCcontext *alcHandle );
ALCenum (*alcGetError)( ALCdevice *dev );
ALCcontext * (*alcGetCurrentContext)( ALvoid );
ALCdevice * (*alcOpenDevice)( const ALubyte *tokstr );
void (*alcCloseDevice)( ALCdevice *dev );
ALboolean (*alcIsExtensionPresent)( ALCdevice *device, ALubyte *extName );
ALvoid * (*alcGetProcAddress)(ALCdevice *device, ALubyte *funcName );
ALenum (*alcGetEnumValue)(ALCdevice *device, ALubyte *enumName);
ALCdevice* (*alcGetContextsDevice)(ALCcontext *context);
const ALubyte* (*alcGetString)( ALCdevice *deviceHandle, ALenum token );
void (*alcGetIntegerv)( ALCdevice *deviceHandle, ALenum token , ALsizei size , ALint *dest );
#endif /* AL_NO_PROTOTYPES */
#ifdef TARGET_OS_MAC
#if TARGET_OS_MAC
#pragma export off
#endif /* TARGET_OS_MAC */
#endif /* TARGET_OS_MAC */
#ifdef __cplusplus
}
#endif
#endif /* ALC_CONTEXT_H_ */

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#ifndef _ALCTYPES_H_
#define _ALCTYPES_H_
#if !defined(_WIN32)
struct _AL_device;
typedef struct _AL_device ALCdevice;
typedef void ALCcontext;
#endif /* _WIN32 */
typedef int ALCenum;
/* Enumerant values begin at column 50. No tabs. */
/* bad value */
#define ALC_INVALID 0
/**
* followed by <int> Hz
*/
#define ALC_FREQUENCY 0x100
/**
* followed by <int> Hz
*/
#define ALC_REFRESH 0x101
/**
* followed by AL_TRUE, AL_FALSE
*/
#define ALC_SYNC 0x102
/**
* errors
*/
/**
* No error
*/
#define ALC_NO_ERROR 0
/**
* No device
*/
#define ALC_INVALID_DEVICE 0x200
/**
* invalid context ID
*/
#define ALC_INVALID_CONTEXT 0x201
/**
* bad enum
*/
#define ALC_INVALID_ENUM 0x202
/**
* bad value
*/
#define ALC_INVALID_VALUE 0x203
/**
* Out of memory.
*/
#define ALC_OUT_OF_MEMORY 0x204
/**
* The Specifier string for default device
*/
#define ALC_DEFAULT_DEVICE_SPECIFIER 0x300
#define ALC_DEVICE_SPECIFIER 0x301
#define ALC_EXTENSIONS 0x302
#define ALC_MAJOR_VERSION 0x303
#define ALC_MINOR_VERSION 0x304
#define ALC_ATTRIBUTES_SIZE 0x305
#define ALC_ALL_ATTRIBUTES 0x306
/**
* Not sure if the following are conformant
*/
#define ALC_FALSE 0
#define ALC_TRUE (!(ALC_FALSE))
#endif /* _ALCTYPES_H */

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#ifndef _AL_TYPES_H_
#define _AL_TYPES_H_
/** OpenAL bool type. */
typedef char ALboolean;
/** OpenAL 8bit signed byte. */
typedef signed char ALbyte;
/** OpenAL 8bit unsigned byte. */
typedef unsigned char ALubyte;
/** OpenAL 16bit signed short integer type. */
typedef short ALshort;
/** OpenAL 16bit unsigned short integer type. */
typedef unsigned short ALushort;
/** OpenAL 32bit unsigned integer type. */
typedef unsigned int ALuint;
/** OpenAL 32bit signed integer type. */
typedef int ALint;
/** OpenAL 32bit floating point type. */
typedef float ALfloat;
/** OpenAL 64bit double point type. */
typedef double ALdouble;
/** OpenAL 32bit type. */
typedef signed int ALsizei;
/** OpenAL void type (for params, not returns). */
#ifdef __GNUC__
typedef void ALvoid;
#else
#define ALvoid void
#endif /* __GNUC__ */
/** OpenAL enumerations. */
typedef int ALenum;
/** OpenAL bitfields. */
typedef unsigned int ALbitfield;
/** OpenAL clamped float. */
typedef ALfloat ALclampf;
/** Openal clamped double. */
typedef ALdouble ALclampd;
/* Enumerant values begin at column 50. No tabs. */
/* bad value */
#define AL_INVALID -1
#define AL_NONE 0
/* Boolean False. */
#define AL_FALSE 0
/** Boolean True. */
#define AL_TRUE 1
/**
* Indicate the type of AL_SOURCE.
* Sources can be spatialized
*/
#define AL_SOURCE_TYPE 0x0200
/** Indicate Source has relative coordinates. */
#define AL_SOURCE_RELATIVE 0x0202
/**
* Directional source, inner cone angle, in degrees.
* Range: [0-360]
* Default: 360
*/
#define AL_CONE_INNER_ANGLE 0x1001
/**
* Directional source, outer cone angle, in degrees.
* Range: [0-360]
* Default: 360
*/
#define AL_CONE_OUTER_ANGLE 0x1002
/**
* Specify the pitch to be applied, either at source,
* or on mixer results, at listener.
* Range: [0.5-2.0]
* Default: 1.0
*/
#define AL_PITCH 0x1003
/**
* Specify the current location in three dimensional space.
* OpenAL, like OpenGL, uses a right handed coordinate system,
* where in a frontal default view X (thumb) points right,
* Y points up (index finger), and Z points towards the
* viewer/camera (middle finger).
* To switch from a left handed coordinate system, flip the
* sign on the Z coordinate.
* Listener position is always in the world coordinate system.
*/
#define AL_POSITION 0x1004
/** Specify the current direction. */
#define AL_DIRECTION 0x1005
/** Specify the current velocity in three dimensional space. */
#define AL_VELOCITY 0x1006
/**
* Indicate whether source is looping.
* Type: ALboolean?
* Range: [AL_TRUE, AL_FALSE]
* Default: FALSE.
*/
#define AL_LOOPING 0x1007
/**
* Indicate whether source is meant to be streaming.
* Type: ALboolean?
* Range: [AL_TRUE, AL_FALSE]
* Default: FALSE.
*/
#define AL_STREAMING 0x1008
/**
* Indicate the buffer to provide sound samples.
* Type: ALuint.
* Range: any valid Buffer id.
*/
#define AL_BUFFER 0x1009
/**
* Indicate the gain (volume amplification) applied.
* Type: ALfloat.
* Range: ]0.0- ]
* A value of 1.0 means un-attenuated/unchanged.
* Each division by 2 equals an attenuation of -6dB.
* Each multiplicaton with 2 equals an amplification of +6dB.
* A value of 0.0 is meaningless with respect to a logarithmic
* scale; it is interpreted as zero volume - the channel
* is effectively disabled.
*/
#define AL_GAIN 0x100A
/* byte offset into source (in canon format). -1 if source
* is not playing. Don't set this, get this.
*
* Type: ALint
* Range: -1 - +inf
*/
#define AL_BYTE_LOKI 0x100C
/*
* Indicate minimum source attenuation
* Type: ALfloat
* Range: [0.0 - 1.0]
*
* Logarthmic
*/
#define AL_MIN_GAIN 0x100D
/**
* Indicate maximum source attenuation
* Type: ALfloat
* Range: [0.0 - 1.0]
*
* Logarthmic
*/
#define AL_MAX_GAIN 0x100E
/**
* Indicate listener orientation.
*
* at/up
*/
#define AL_ORIENTATION 0x100F
/**
* Source state information.
*/
#define AL_SOURCE_STATE 0x1010
#define AL_INITIAL 0x1011
#define AL_PLAYING 0x1012
#define AL_PAUSED 0x1013
#define AL_STOPPED 0x1014
/**
* Buffer Queue params
*/
#define AL_BUFFERS_QUEUED 0x1015
#define AL_BUFFERS_PROCESSED 0x1016
/**
* Buffer states
*/
#define AL_PENDING 0x1017
#define AL_PROCESSED 0x1018
/** Sound samples: format specifier. */
#define AL_FORMAT_MONO8 0x1100
#define AL_FORMAT_MONO16 0x1101
#define AL_FORMAT_STEREO8 0x1102
#define AL_FORMAT_STEREO16 0x1103
/**
* source specific reference distance
* Type: ALfloat
* Range: 0.0 - +inf
*
* At 0.0, no distance attenuation occurs. Default is
* 1.0.
*/
#define AL_REFERENCE_DISTANCE 0x1020
/**
* source specific rolloff factor
* Type: ALfloat
* Range: 0.0 - +inf
*
*/
#define AL_ROLLOFF_FACTOR 0x1021
/**
* Directional source, outer cone gain.
*
* Default: 0.0
* Range: [0.0 - 1.0]
* Logarithmic
*/
#define AL_CONE_OUTER_GAIN 0x1022
/**
* Indicate distance above which sources are not
* attenuated using the inverse clamped distance model.
*
* Default: +inf
* Type: ALfloat
* Range: 0.0 - +inf
*/
#define AL_MAX_DISTANCE 0x1023
/**
* Sound samples: frequency, in units of Hertz [Hz].
* This is the number of samples per second. Half of the
* sample frequency marks the maximum significant
* frequency component.
*/
#define AL_FREQUENCY 0x2001
#define AL_BITS 0x2002
#define AL_CHANNELS 0x2003
#define AL_SIZE 0x2004
/**
* Buffer state.
*
* Not supported for public use (yet).
*/
#define AL_UNUSED 0x2010
#define AL_QUEUED 0x2011
#define AL_CURRENT 0x2012
/** Errors: No Error. */
#define AL_NO_ERROR AL_FALSE
/**
* Invalid Name paramater passed to AL call.
*/
#define AL_INVALID_NAME 0xA001
/**
* Invalid parameter passed to AL call.
*/
#define AL_ILLEGAL_ENUM 0xA002
/**
* Invalid enum parameter value.
*/
#define AL_INVALID_VALUE 0xA003
/**
* Illegal call.
*/
#define AL_ILLEGAL_COMMAND 0xA004
/**
* No mojo.
*/
#define AL_OUT_OF_MEMORY 0xA005
/** Context strings: Vendor Name. */
#define AL_VENDOR 0xB001
#define AL_VERSION 0xB002
#define AL_RENDERER 0xB003
#define AL_EXTENSIONS 0xB004
/** Global tweakage. */
/**
* Doppler scale. Default 1.0
*/
#define AL_DOPPLER_FACTOR 0xC000
/**
* Tweaks speed of propagation.
*/
#define AL_DOPPLER_VELOCITY 0xC001
/**
* Distance scaling
*/
#define AL_DISTANCE_SCALE 0xC002
/**
* Distance models
*
* used in conjunction with DistanceModel
*
* implicit: NONE, which disances distance attenuation.
*/
#define AL_DISTANCE_MODEL 0xD000
#define AL_INVERSE_DISTANCE 0xD001
#define AL_INVERSE_DISTANCE_CLAMPED 0xD002
/**
* enables
*/
/* #define AL_SOME_ENABLE 0xE000 */
/** IASIG Level 2 Environment. */
/**
* Parameter: IASIG ROOM blah
* Type: intgeger
* Range: [-10000, 0]
* Default: -10000
*/
#define AL_ENV_ROOM_IASIG 0x3001
/**
* Parameter: IASIG ROOM_HIGH_FREQUENCY
* Type: integer
* Range: [-10000, 0]
* Default: 0
*/
#define AL_ENV_ROOM_HIGH_FREQUENCY_IASIG 0x3002
/**
* Parameter: IASIG ROOM_ROLLOFF_FACTOR
* Type: float
* Range: [0.0, 10.0]
* Default: 0.0
*/
#define AL_ENV_ROOM_ROLLOFF_FACTOR_IASIG 0x3003
/**
* Parameter: IASIG DECAY_TIME
* Type: float
* Range: [0.1, 20.0]
* Default: 1.0
*/
#define AL_ENV_DECAY_TIME_IASIG 0x3004
/**
* Parameter: IASIG DECAY_HIGH_FREQUENCY_RATIO
* Type: float
* Range: [0.1, 2.0]
* Default: 0.5
*/
#define AL_ENV_DECAY_HIGH_FREQUENCY_RATIO_IASIG 0x3005
/**
* Parameter: IASIG REFLECTIONS
* Type: integer
* Range: [-10000, 1000]
* Default: -10000
*/
#define AL_ENV_REFLECTIONS_IASIG 0x3006
/**
* Parameter: IASIG REFLECTIONS_DELAY
* Type: float
* Range: [0.0, 0.3]
* Default: 0.02
*/
#define AL_ENV_REFLECTIONS_DELAY_IASIG 0x3006
/**
* Parameter: IASIG REVERB
* Type: integer
* Range: [-10000,2000]
* Default: -10000
*/
#define AL_ENV_REVERB_IASIG 0x3007
/**
* Parameter: IASIG REVERB_DELAY
* Type: float
* Range: [0.0, 0.1]
* Default: 0.04
*/
#define AL_ENV_REVERB_DELAY_IASIG 0x3008
/**
* Parameter: IASIG DIFFUSION
* Type: float
* Range: [0.0, 100.0]
* Default: 100.0
*/
#define AL_ENV_DIFFUSION_IASIG 0x3009
/**
* Parameter: IASIG DENSITY
* Type: float
* Range: [0.0, 100.0]
* Default: 100.0
*/
#define AL_ENV_DENSITY_IASIG 0x300A
/**
* Parameter: IASIG HIGH_FREQUENCY_REFERENCE
* Type: float
* Range: [20.0, 20000.0]
* Default: 5000.0
*/
#define AL_ENV_HIGH_FREQUENCY_REFERENCE_IASIG 0x300B
#define AL_INVALID_ENUM 0xA002
#define AL_INVALID_OPERATION 0xA004
#endif

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#ifndef __alu_h_
#define __alu_h_
#ifdef _WIN32
#define ALAPI __declspec(dllexport)
#define ALAPIENTRY __cdecl
#else /* _WIN32 */
#ifdef TARGET_OS_MAC
#if TARGET_OS_MAC
#pragma export on
#endif /* TARGET_OS_MAC */
#endif /* TARGET_OS_MAC */
#define ALAPI
#define ALAPIENTRY
#define AL_CALLBACK
#endif /* _WIN32 */
#if defined(__MACH__) && defined(__APPLE__)
#include <OpenAL/al.h>
#include <OpenAL/alutypes.h>
#else
#include <AL/al.h>
#include <AL/alutypes.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
#ifndef AL_NO_PROTOTYPES
#else
#endif /* AL_NO_PROTOTYPES */
#ifdef TARGET_OS_MAC
#if TARGET_OS_MAC
#pragma export off
#endif /* TARGET_OS_MAC */
#endif /* TARGET_OS_MAC */
#ifdef __cplusplus
}
#endif
#endif /* __alu_h_ */

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#ifndef _ALUT_H_
#define _ALUT_H_
#include "altypes.h"
#include "aluttypes.h"
#ifdef _WIN32
#define ALAPI __declspec(dllexport)
#define ALAPIENTRY __cdecl
#define AL_CALLBACK
#else /* _WIN32 */
#ifdef TARGET_OS_MAC
#if TARGET_OS_MAC
#pragma export on
#endif /* TARGET_OS_MAC */
#endif /* TARGET_OS_MAC */
#ifndef ALAPI
#define ALAPI
#endif
#ifndef ALAPIENTRY
#define ALAPIENTRY
#endif
#ifndef AL_CALLBACK
#define AL_CALLBACK
#endif
#endif /* _WIN32 */
#ifdef __cplusplus
extern "C" {
#endif
#ifndef AL_NO_PROTOTYPES
ALAPI void ALAPIENTRY alutInit(ALint *argc, ALbyte **argv);
ALAPI void ALAPIENTRY alutExit(ALvoid);
ALAPI ALboolean ALAPIENTRY alutLoadWAV( const char *fname,
ALvoid **wave,
ALsizei *format,
ALsizei *size,
ALsizei *bits,
ALsizei *freq );
ALAPI void ALAPIENTRY alutLoadWAVFile(ALbyte *file,
ALenum *format,
ALvoid **data,
ALsizei *size,
ALsizei *freq,
ALboolean *loop);
ALAPI void ALAPIENTRY alutLoadWAVMemory(ALbyte *memory,
ALenum *format,
ALvoid **data,
ALsizei *size,
ALsizei *freq,
ALboolean *loop);
ALAPI void ALAPIENTRY alutUnloadWAV(ALenum format,
ALvoid *data,
ALsizei size,
ALsizei freq);
#else
void (*alutInit)(int *argc, char *argv[]);
void (*alutExit)(ALvoid);
ALboolean (*alutLoadWAV)( const char *fname,
ALvoid **wave,
ALsizei *format,
ALsizei *size,
ALsizei *bits,
ALsizei *freq );
void (*alutLoadWAVFile(ALbyte *file,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop);
void (*alutLoadWAVMemory)(ALbyte *memory,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop);
void (*alutUnloadWAV)(ALenum format,ALvoid *data,ALsizei size,ALsizei freq);
#endif /* AL_NO_PROTOTYPES */
#ifdef TARGET_OS_MAC
#if TARGET_OS_MAC
#pragma export off
#endif /* TARGET_OS_MAC */
#endif /* TARGET_OS_MAC */
#ifdef __cplusplus
}
#endif
#endif

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#ifndef _ALUTTYPES_H_
#define _ALUTTYPES_H_
#define AL_PROVIDES_ALUT 1
#endif /* _ALUTTYPES_H_ */

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#ifndef _ALUTYPES_H_
#define _ALUTYPES_H_
#endif /* _ALUTYPES_H_ */