OpenGL2: Add named cubemaps and per-map env.json parsing.
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5 changed files with 458 additions and 6 deletions
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@ -59,6 +59,7 @@ typedef unsigned int glIndex_t;
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#define USE_OVERBRIGHT
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typedef struct cubemap_s {
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char name[MAX_QPATH];
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vec3_t origin;
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float parallaxRadius;
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image_t *image;
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