OpenGL2: Disable GL_ARB_seamless_cube_map by default, caused huge frame drops on some hardware

This commit is contained in:
SmileTheory 2013-09-20 17:20:36 -07:00
parent fcaab903d1
commit 82be4e667f
3 changed files with 7 additions and 2 deletions

View file

@ -1915,6 +1915,7 @@ extern cvar_t *r_ext_framebuffer_object;
extern cvar_t *r_ext_texture_float;
extern cvar_t *r_arb_half_float_pixel;
extern cvar_t *r_ext_framebuffer_multisample;
extern cvar_t *r_arb_seamless_cube_map;
extern cvar_t *r_nobind; // turns off binding to appropriate textures
extern cvar_t *r_singleShader; // make most world faces use default shader