Let a separate libdir be specified for loading libraries.

Partially fixes Bugzilla #4271.
This commit is contained in:
Ryan C. Gordon 2009-09-15 06:32:05 +00:00
parent 31ce89361d
commit 826f05f95f
3 changed files with 45 additions and 0 deletions

View file

@ -241,6 +241,7 @@ static cvar_t *fs_apppath;
#endif
static cvar_t *fs_basepath;
static cvar_t *fs_libpath;
static cvar_t *fs_basegame;
static cvar_t *fs_gamedirvar;
static searchpath_t *fs_searchpaths;
@ -2761,6 +2762,8 @@ static void FS_Startup( const char *gameName )
fs_debug = Cvar_Get( "fs_debug", "0", 0 );
fs_basepath = Cvar_Get ("fs_basepath", Sys_DefaultInstallPath(), CVAR_INIT );
fs_basegame = Cvar_Get ("fs_basegame", "", CVAR_INIT );
fs_libpath = Cvar_Get ("fs_libpath", Sys_DefaultLibPath(), CVAR_INIT );
homePath = Sys_DefaultHomePath();
if (!homePath || !homePath[0]) {
homePath = fs_basepath->string;