Support r_srgb even without hardware support. Also tweak default autoexposure/tonemap settings to look good on both r_srgb 0 and 1.

This commit is contained in:
James Canete 2012-12-18 06:15:38 +00:00
parent 26b1fcc471
commit 78b4a3bb7a
5 changed files with 38 additions and 31 deletions

View file

@ -608,21 +608,6 @@ void GLimp_InitExtraExtensions()
ri.Printf(PRINT_ALL, result[2], extension);
}
// GL_EXT_framebuffer_sRGB
extension = "GL_EXT_framebuffer_sRGB";
glRefConfig.framebuffer_srgb = qfalse;
if (GLimp_HaveExtension(extension))
{
if (r_srgb->integer)
glRefConfig.framebuffer_srgb = qtrue;
ri.Printf(PRINT_ALL, result[glRefConfig.framebuffer_srgb], extension);
}
else
{
ri.Printf(PRINT_ALL, result[2], extension);
}
glRefConfig.textureCompression = TCR_NONE;
// GL_EXT_texture_compression_latc