Add com_standalone cvar for at-runtime handling of mods that do not require the original quake3 game data.
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10 changed files with 85 additions and 30 deletions
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@ -740,8 +740,11 @@ void SV_AddOperatorCommands( void ) {
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Cmd_AddCommand ("heartbeat", SV_Heartbeat_f);
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Cmd_AddCommand ("kick", SV_Kick_f);
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#ifndef STANDALONE
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Cmd_AddCommand ("banUser", SV_Ban_f);
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Cmd_AddCommand ("banClient", SV_BanNum_f);
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if(!Cvar_VariableIntegerValue("com_standalone"))
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{
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Cmd_AddCommand ("banUser", SV_Ban_f);
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Cmd_AddCommand ("banClient", SV_BanNum_f);
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}
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#endif
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Cmd_AddCommand ("clientkick", SV_KickNum_f);
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Cmd_AddCommand ("status", SV_Status_f);
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