Add com_standalone cvar for at-runtime handling of mods that do not require the original quake3 game data.

This commit is contained in:
Thilo Schulz 2008-04-10 15:37:25 +00:00
parent 512b260629
commit 78a82bcba2
10 changed files with 85 additions and 30 deletions

View file

@ -921,7 +921,7 @@ void NET_SetMulticast6(void)
Com_Printf("WARNING: NET_JoinMulticast6: Incorrect multicast address given, "
"please set cvar %s to a sane value.\n", net_mcast6addr->name);
Cvar_Set(net_enabled->name, va("%d", net_enabled->integer | NET_DISABLEMCAST));
Cvar_SetValue(net_enabled->name, net_enabled->integer | NET_DISABLEMCAST);
return;
}