Add com_standalone cvar for at-runtime handling of mods that do not require the original quake3 game data.
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10 changed files with 85 additions and 30 deletions
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@ -921,7 +921,7 @@ void NET_SetMulticast6(void)
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Com_Printf("WARNING: NET_JoinMulticast6: Incorrect multicast address given, "
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"please set cvar %s to a sane value.\n", net_mcast6addr->name);
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Cvar_Set(net_enabled->name, va("%d", net_enabled->integer | NET_DISABLEMCAST));
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Cvar_SetValue(net_enabled->name, net_enabled->integer | NET_DISABLEMCAST);
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return;
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}
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