Add com_standalone cvar for at-runtime handling of mods that do not require the original quake3 game data.
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10 changed files with 85 additions and 30 deletions
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@ -409,7 +409,9 @@ int CL_GetPingQueueCount( void );
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void CL_ShutdownRef( void );
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void CL_InitRef( void );
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#ifndef STANDALONE
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qboolean CL_CDKeyValidate( const char *key, const char *checksum );
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#endif
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int CL_ServerStatus( char *serverAddress, char *serverStatusString, int maxLen );
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qboolean CL_CheckPaused(void);
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