Mac OS X work...lots of little changes that touch a lot of random places.

Still work to be done, but this at least matches the PowerPC Linux status
 now.

MacOS-specific directory (and XCode project) is gone...this now uses SDL,
 OpenAL, and the Unix Makefiles.

--ryan.
This commit is contained in:
Ryan C. Gordon 2005-11-26 07:46:21 +00:00
parent b20b86bbbe
commit 721b9a7d01
61 changed files with 877 additions and 22868 deletions

View file

@ -113,7 +113,7 @@ static void MakeMeshNormals( int width, int height, drawVert_t ctrl[MAX_GRID_SIZ
int i, j, k, dist;
vec3_t normal;
vec3_t sum;
int count;
int count = 0;
vec3_t base;
vec3_t delta;
int x, y;