Mac OS X work...lots of little changes that touch a lot of random places.

Still work to be done, but this at least matches the PowerPC Linux status
 now.

MacOS-specific directory (and XCode project) is gone...this now uses SDL,
 OpenAL, and the Unix Makefiles.

--ryan.
This commit is contained in:
Ryan C. Gordon 2005-11-26 07:46:21 +00:00
parent b20b86bbbe
commit 721b9a7d01
61 changed files with 877 additions and 22868 deletions

View file

@ -66,6 +66,7 @@ cvar_t *com_fixedtime;
cvar_t *com_dropsim; // 0.0 to 1.0, simulated packet drops
cvar_t *com_journal;
cvar_t *com_maxfps;
cvar_t *com_altivec;
cvar_t *com_timedemo;
cvar_t *com_sv_running;
cvar_t *com_cl_running;
@ -2425,6 +2426,7 @@ void Com_Init( char *commandLine ) {
//
// init commands and vars
//
com_altivec = Cvar_Get ("com_altivec", "1", CVAR_ARCHIVE);
com_maxfps = Cvar_Get ("com_maxfps", "85", CVAR_ARCHIVE);
com_blood = Cvar_Get ("com_blood", "1", CVAR_ARCHIVE);
@ -2507,7 +2509,12 @@ void Com_Init( char *commandLine ) {
Cvar_Set("ui_singlePlayerActive", "0");
com_fullyInitialized = qtrue;
Com_Printf ("--- Common Initialization Complete ---\n");
#if idppc_altivec
Com_Printf ("Altivec support is %s\n", com_altivec->integer ? "enabled" : "disabled");
#endif
Com_Printf ("--- Common Initialization Complete ---\n");
}
//==================================================================