* Update MSVC project files for latest revision
This commit is contained in:
parent
10aca2387f
commit
6e79cfbae2
6 changed files with 66 additions and 99 deletions
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@ -18,7 +18,7 @@
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OutputDirectory="..\..\build\quake3_release_ta"
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IntermediateDirectory="..\..\build\quake3_release_ta"
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ConfigurationType="1"
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UseOfMFC="0"
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UseOfMFC="1"
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ATLMinimizesCRunTimeLibraryUsage="false"
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>
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<Tool
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@ -46,18 +46,19 @@
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="2"
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PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;USE_OPENAL;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL"
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AdditionalIncludeDirectories="..\..\code\libcurl; ..\..\code\AL; ..\..\code\libspeex\include"
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PreprocessorDefinitions="_WIN32; WIN32; NDEBUG; _WINDOWS; _CRT_SECURE_NO_DEPRECATE; BOTLIB; USE_ICON; USE_CURL; USE_CURL_DLOPEN; USE_OPENAL; USE_OPENAL_DLOPEN; USE_VOIP; HAVE_CONFIG_H; MISSIONPACK"
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StringPooling="true"
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RuntimeLibrary="2"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="$(IntDir)\quake3.pch"
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AssemblerListingLocation="$(IntDir)\"
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ObjectFile="$(IntDir)\"
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ProgramDataBaseFileName="$(IntDir)\"
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BrowseInformation="1"
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WarningLevel="4"
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SuppressStartupBanner="true"
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CompileAs="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -72,10 +73,11 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="user32.lib advapi32.lib winmm.lib ws2_32.lib openal32.lib SDLmain.lib SDL.lib OpenGL32.lib libcurl.lib"
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AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib ws2_32.lib SDLmain.lib SDL.lib OpenGL32.lib msvcrt.lib"
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OutputFile="$(OutDir)\ioquake3.exe"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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GenerateDebugInformation="false"
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ProgramDatabaseFile="$(IntDir)\quake3.pdb"
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GenerateMapFile="true"
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MapFileName="$(IntDir)\quake3.map"
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@ -142,7 +144,8 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;USE_OPENAL;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL"
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AdditionalIncludeDirectories="..\..\code\libcurl; ..\..\code\AL; ..\..\code\libspeex\include"
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PreprocessorDefinitions="_WIN32; WIN32; _DEBUG; _WINDOWS; _CRT_SECURE_NO_DEPRECATE; BOTLIB; USE_ICON; USE_CURL; USE_CURL_DLOPEN; USE_OPENAL; USE_OPENAL_DLOPEN; USE_VOIP; HAVE_CONFIG_H"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="$(IntDir)\quake3.pch"
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@ -154,6 +157,7 @@
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WarningLevel="3"
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SuppressStartupBanner="true"
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DebugInformationFormat="4"
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CompileAs="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -169,7 +173,7 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="user32.lib advapi32.lib winmm.lib ws2_32.lib openal32.lib SDLmain.lib SDL.lib OpenGL32.lib libcurl.lib"
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AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib ws2_32.lib SDLmain.lib SDL.lib OpenGL32.lib msvcrt.lib"
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OutputFile="$(OutDir)\ioquake3.exe"
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LinkIncremental="2"
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SuppressStartupBanner="true"
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@ -243,7 +247,7 @@
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Optimization="2"
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InlineFunctionExpansion="2"
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AdditionalIncludeDirectories="..\..\code\SDL12\include; ..\..\code\libcurl; ..\..\code\AL; ..\..\code\libspeex\include"
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PreprocessorDefinitions="WIN32; NDEBUG; _WINDOWS; _CRT_SECURE_NO_DEPRECATE; BOTLIB; USE_ICON; USE_CURL; USE_CURL_DLOPEN; USE_LOCAL_HEADERS; USE_VOIP; HAVE_CONFIG_H"
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PreprocessorDefinitions="_WIN32; WIN32; NDEBUG; _WINDOWS; _CRT_SECURE_NO_DEPRECATE; BOTLIB; USE_ICON; USE_CURL; USE_CURL_DLOPEN; USE_OPENAL; USE_OPENAL_DLOPEN; USE_VOIP; HAVE_CONFIG_H"
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StringPooling="true"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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@ -254,6 +258,7 @@
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ProgramDataBaseFileName="$(IntDir)\"
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WarningLevel="4"
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SuppressStartupBanner="true"
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CompileAs="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -272,7 +277,7 @@
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OutputFile="$(OutDir)\ioquake3.exe"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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GenerateDebugInformation="true"
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GenerateDebugInformation="false"
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ProgramDatabaseFile="$(IntDir)\quake3.pdb"
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GenerateMapFile="true"
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MapFileName="$(IntDir)\quake3.map"
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@ -337,7 +342,8 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;USE_OPENAL;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL"
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AdditionalIncludeDirectories="..\..\code\libcurl; ..\..\code\AL; ..\..\code\libspeex\include"
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PreprocessorDefinitions="_WIN32; WIN32; _DEBUG; _WINDOWS; _CRT_SECURE_NO_DEPRECATE; BOTLIB; USE_ICON; USE_CURL; USE_CURL_DLOPEN; USE_OPENAL; USE_OPENAL_DLOPEN; USE_VOIP; HAVE_CONFIG_H; MISSIONPACK"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="$(IntDir)\quake3.pch"
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@ -349,6 +355,7 @@
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WarningLevel="3"
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SuppressStartupBanner="true"
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DebugInformationFormat="4"
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CompileAs="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -364,7 +371,7 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="user32.lib advapi32.lib winmm.lib ws2_32.lib openal32.lib SDLmain.lib SDL.lib OpenGL32.lib libcurl.lib"
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AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib ws2_32.lib SDLmain.lib SDL.lib OpenGL32.lib msvcrt.lib"
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OutputFile="$(OutDir)\ioquake3.exe"
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LinkIncremental="2"
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SuppressStartupBanner="true"
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