Don't use uninitialized ps from BotAI_GetClientState

If BotAI_GetPlayerState returns qfalse, ps is untouched and in
some cases means uninitialized. So don't use it if not valid.
This commit is contained in:
Zack Middleton 2017-06-07 19:02:01 -05:00
parent 74aa4268b2
commit 6e340f9a5b
4 changed files with 18 additions and 13 deletions

View file

@ -108,8 +108,12 @@ int BotClientTravelTimeToGoal(int client, bot_goal_t *goal) {
playerState_t ps;
int areanum;
BotAI_GetClientState(client, &ps);
areanum = BotPointAreaNum(ps.origin);
if (BotAI_GetClientState(client, &ps)) {
areanum = BotPointAreaNum(ps.origin);
} else {
areanum = 0;
}
if (!areanum) return 1;
return trap_AAS_AreaTravelTimeToGoalArea(areanum, ps.origin, goal->areanum, TFL_DEFAULT);
}