Renamed bot_developer to botDeveloper to prevent symbol clash.
qagame*.so has a variable named this too, and this confuses the Linux dynamic loader since we're not using -fvisibility=hidden. Fixes Bugzilla #3944.
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11 changed files with 24 additions and 24 deletions
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@ -443,7 +443,7 @@ name: default: module(s): description:
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"log" "0" l_log.c enable/disable creating a log file
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"maxclients" "4" be_interface.c maximum number of clients
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"maxentities" "1024" be_interface.c maximum number of entities
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"bot_developer" "0" be_interface.c bot developer mode
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"bot_developer" "0" be_interface.c bot developer mode (it's "botDeveloper" in C to prevent symbol clash).
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"phys_friction" "6" be_aas_move.c ground friction
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"phys_stopspeed" "100" be_aas_move.c stop speed
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