Renamed bot_developer to botDeveloper to prevent symbol clash.

qagame*.so has a variable named this too, and this confuses the Linux
 dynamic loader since we're not using -fvisibility=hidden.

 Fixes Bugzilla #3944.
This commit is contained in:
Ryan C. Gordon 2009-09-15 01:44:58 +00:00
parent 592062c548
commit 6cea11c665
11 changed files with 24 additions and 24 deletions

View file

@ -443,7 +443,7 @@ name: default: module(s): description:
"log" "0" l_log.c enable/disable creating a log file
"maxclients" "4" be_interface.c maximum number of clients
"maxentities" "1024" be_interface.c maximum number of entities
"bot_developer" "0" be_interface.c bot developer mode
"bot_developer" "0" be_interface.c bot developer mode (it's "botDeveloper" in C to prevent symbol clash).
"phys_friction" "6" be_aas_move.c ground friction
"phys_stopspeed" "100" be_aas_move.c stop speed